17 AUG 2016 by ideonexus

 Opportunities in Education Technology

Opportunity 1: Improving Mastery of Academic Skills Create apps to teach academic skills in more meaningful ways than traditional textbooks and lectures. Give learners an opportunity to practice in realistic settings. This might be done through interactive simulations (e.g., models of ancient cities that allow students to experience history or virtual chemistry simulations that might be unsafe to reproduce in a classroom). Think beyond delivering content—are there tools that enable student...
Folksonomies: education technology
Folksonomies: education technology
  1  notes
 
18 OCT 2014 by ideonexus

 The Gevulot

‘It’s a nice thought.’ He offers her his hand. ‘I am Paul. I got a little lost: all those moving streets. I was hoping you could tell me the way out.’ A trickle of emotion bleeds through his rough visitor’s gevulot: a sense of unease, a weight, a guilt. Xuexue can imagine the old man of the sea sitting on his back. It feels very familiar. And suddenly it is more important to talk to the stranger than to smile at the robot. ‘Sure I can,’ she says. ‘But why don’t you stay ...
  1  notes

A device that provides privacy protection with anyone you interact with real or virtual.

13 APR 2013 by ideonexus

 Walking is Good for the Brain

Have you ever wondered why one of the most difficult things to teach a robot to do is to walk on two legs? It turns out there's a reason. Apparently, the simple act of walking turns out not to be so simple after all. Professor Florentin Worgotter of the University of Gottingen in Germany explains why teaching a robot to walk on bumpy terrains like cobblestones is so challenging: "Releasing the spring-like movement at the right moment in time—calculated in milliseconds—and to get the d...
Folksonomies: evolution brain health hiking
Folksonomies: evolution brain health hiking
  1  notes

Walking rapidly on uneven surfaces exercise all areas of the brain and may explain why humans experienced such rapid brain growth once we became bipedal.

25 APR 2012 by ideonexus

 The Promotion of the Apollo Program

The success of Apollo was mainly due to the fact that the project was conceived and honestly presented to the public as an international sporting event and not as a contribution to science. The order of priorities in Apollo was accurately reflected by the first item to be unloaded after each landing on the Moon's surface, the television camera. The landing, the coming and going of the astronauts, the exploring of the moon's surface, the gathering of Moon rocks and the earthward departure, all...
Folksonomies: space exploration nasa
Folksonomies: space exploration nasa
  1  notes

It was carefully choreographed and promoted like a sporting event.

22 MAR 2012 by ideonexus

 Production Costs for Antimatter

Fermilab produces antiprotons in medium-energy collisions of protons with a lithium target. Every now and then these collisions will produce an antiproton, which is then directed into the storage ring beneath the buffalo. When operating at average efficiency, Fermilab can produce about 50 billion antiprotons an hour in this way. Assuming that the Antiproton Source is operating about 75 percent of the time throughout the year, this is about 6000 hours of operation per year, so Fermilab produce...
  1  notes

Fermilab produces antiprotons in atomic collisions, here's how many and how much it costs to produce them.

20 MAY 2011 by ideonexus

 Evolutionary Arms Race Produces Tall Trees

Look at a single tall tree standing proud in the middle of an open area. Why is it so tall? Not to be closer to the sun! That long trunk could be shortened until the crown of the tree was splayed out over the ground, with no loss in photons and huge savings in cost. So why go to all that expense of pushing the crown of the tree up towards the sky? The answer eludes us until we realize that the natural habitat of such a tree is a forest. Trees are tall to overtop rival trees - of the same and ...
  1  notes

As they compete for sunlight.